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About Me

IGD

Game Developer

I am a game developer working across three formats: mobile games published on Google Play, web games that open straight in a browser, and playable ads that run on ad networks such as Mintegral, AppLovin, Google and Unity.

Where I am heading

  • Keep making casual games that are easy to pick up and still worth coming back to: clear rules, short sessions and a satisfying finish to every level.
  • Push playable ads further, so that a few seconds of play show honestly what the full game feels like.
  • Share more of what I learn through toolkits that save other developers time.