About Me
IGD
Game Developer
I am a game developer working across three formats: mobile games published on Google Play, web games that open straight in a browser, and playable ads that run on ad networks such as Mintegral, AppLovin, Google and Unity.
Where I am heading
- Keep making casual games that are easy to pick up and still worth coming back to: clear rules, short sessions and a satisfying finish to every level.
- Push playable ads further, so that a few seconds of play show honestly what the full game feels like.
- Share more of what I learn through toolkits that save other developers time.